I am still working on Narrative Adventures Made Easy, my diceless two-person RPG. Its rules are nearly complete!
Some maps and other information not yet incorporated into that newest version of the RPG can still be found (for now) within older drafts named Guilddom Adventures Made Easy and Dvreem.
I have invented lots of board games. Here are some of the best ones.
I manage my IRA with a certain style of sector investing.
Here are house rules for board games and card games I play a lot.
I like the Pathfinder role-playing game and frequent its forums. My current character is Quarrels the ratfolk. In a currently inactive Kingmaker campaign I play Olive the old kobold hedge-healer.
I enjoy finding zany aspects of the Pathfinder rules, and blog about these.
Unfortunately, important Pathfinder rules can be confusing. I have written an analysis of the rules about lighting, Stealth, and the Hide in Plain Sight ability to point out what is clear and which house rules are needed. I have tried to finish the rules about poisons.
Since much of the old-school fun of RPGs is resource allocation, I created blessing cards as one method of making a climactic combat more exciting.
Before Ultimate Combat was published I was saddened that the Monk character class was so broken and invented a Chi Warrior Fighter archetype as a specialist melee debuffer. Now there are plenty of functional monk archetypes.
I have compiled a list of tag variants.
I am not very good at the ancient game Go, but I enjoy it immensely. Here is my collection of internet links related to the game.