|Table of Contents|
• General History
• Specific History
• Level One
When the world was new the Tuathsith lived in underground towns beneath isolated hills, and called themselves "The Seemly". They decorated their homes with real and illusionary artwork. They developed a culture emphasizing politeness, honor, and cuteness. They braved Enchanted Forests to bring back magical sources of light and nourishment. Important towns grew to become underground city-states with self-declared "princes" establishing hereditary rule.
Then the first terrible wars broke out. Ambitious Seemly princes tried to conquer each other's cities. They taxed the nearby Tuathsith towns heavily, and pillaged nearby settlements of other races for metals and supplies. Soon all the other races united and humbled those Seemly princes. The underground cities involved in warfare were conquered, forcibly vacated, and sealed away.
Most Seemly returned to peaceful life, but changed their name to Tuathsith ("people of the mound") and switched to living in small villages aboveground. A minority were unrepentant and venerated their defeated yet once glorious princes. These kept the name Seemly and remained underground, either building new underground towns or defying treaties by re-establishing their former city-states.
The smallest of the warring city-states was Mithydeep. Its three upper levels were for its villeins, with crowded living spaces, many storerooms and temples, and and ceilings only ten meters above. Its fourth and fifth levels were for its nobles, with collossal caverns made into luxurious underground parks and gardens, and occasional mansions resting in the shade of enormous trees. The villeins never saw what rooms were deepest, but rumors spread of unsettling laboratories and a huge temple devoted to something other than one of the Powers.
The Seemly who returned to Mithydeep restored the fourth and fifth levels, but ignored the upper levels. They restored the wealth and magic they had hidden away before being conquered and evicted. Magical sources of norishment and light allowed them to wallow in luxury while remaining scornfully distant from the outside world.
The ground level entrances were eventually discovered and unsealed by uncivilized Kobalt tinker-slavers and Therion barbarians. For generations those groups struggled to claim the fresh water flowing up from below, as to find and claim the city's hidden ancient treasures. More recently a group of Bergtrolls arrived with plans to scare off everyone else and establish the location as a memorial to ancient Seemly society. All three groups remain ignorant of the powerful Seemly ensconced below them.
This adventure can be inserted into other stories. A straightforward dungeon crawl can be a nice change of pace from solving mysteries or negotiating diplomatically. Below it is used as an intermission in the story of the The Luteans.
The Cult of the Dragon just discovered a nearly perfect hideout: an ancient city whose magic still provided fresh water and a comfortable temperature year-round! Some passages are hidden, and some of these still have ancient treasures. Perhaps there could even be forgotten laboritories with secrets of ancient machinery? True, many underground rooms have some primitive Koblats and Therions living in them, but chasing them away should be easy for strong cultists with dragon allies.
Some cultists are more thinkers than do-ers. These watch with curiosity as the more rough-and-tuble cult leaders work to claim Mithydeep. Among these quiet thinkers is Devin's misguided sister, Vivoan Cassander. Her parents believe she has been kidnapped by the cultists.
1. Entry Hall Through this room the Therion barbarions of the bat tribe enter. Their pets are well trained, and the floor is clean despite the many bats sleeping by the ceiling.
2. Hall of Statues Ancient statues of Seemly lords and ladies line this wide hall. Illusions keep them looking whole and polished, but touching them reveals they are actually chipped and some even are missing limbs.