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Rules • Themes • Bestiary • Religion • Races • Guilds • Families • Arlinac City • Maps • Adventures • Stories |
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Stories Table of Contents
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The Guilddom Adventures Made Easy sample setting is good for stories as well as role-playing adventures. |
A brief overview of eras past, present, and future. The story of the Six Ages is common to all cultures, although the different races each embellish it in their own way.
How did one Spider become a Power? The story of Becoming the Pooka describes related yearnings for wholeness.
How did one dragon become a Power? The story of Becoming Big Blackie tells of greed and tradgedy.
What led to the creation of the Power named Old Man River? The story of Becoming Old Man River tells of courage and stubborness.
How did the Lamia gain her status as a Power and her mission to lead those violent yet repentant? The story of Becoming the Lamia tells of repentance, hope, and humility.
Why was Kitsunay elevated to be a Power when all other talking animals died out? The story of Old Kitsunay tells her history.
When and why did the Griffin become queen of the animals? The story of Becoming the Griffin tells of confusion and truth.
An obsolete story from an earlier version of the setting's history: the story of The Creation of the Races.